Maybe it’s just progression in the game, but having played through Normal, it took about fifteen hours before the game offered any sort of challenge. The combat is probably the best part of the Torchlight II as it blends action and RPG elements perfectly, offering an experience that never leaves you bored (if the right difficulty is chosen). Most have unique traits so the player will always be forced to sacrifice something for another it’s about how to perfectly balance a character for the upcoming fight while not losing too much in the process. It becomes addictive just going through item management and deciding where specific items should go. Everything that can be encountered in this world has a good chance of dropping a weapon or a piece of armor, allowing gamers to customize their own character how they see fit. One of the most valuable parts of any good action RPG is loot, and Torchlight II has a whole lot of it. ![]() The game operates on an easily adjustable isometric camera and puts the player into frantic combat that will need your entire attention further in the story. If you played the first game, or any of the Diablo titles for that matter, you’ll feel right at home. While it may not be as sizable as something like Diablo III, Torchlight II is an astonishingly meaty experience at an incredibly low price for what you’re getting but is it enough to dethrone the king? ![]() While much has changed three years later, Runic Games has developed a follow-up worthy of its name. In a day and age where Diablo-esque games have migrated into first and third-person action titles, Torchlight reminded us of how enjoyable those isometric RPGs games could be.
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